September Devlog / Part 1 Post-mortem



Hello computer ants,

its been a bit.
we've been working a bit.

After making a split second decision in late April we glued together and finished the first 3 areas of ABDUCO and released it in mid-May

It's now September
which also happens to be a pretty special day.
so here is a pretty big teaser!

This video showcases our new UI updates, pacing changes, and overall improvements to the engine which will all be coming in the full game (Part II update)

We are currently very busy planning for Part II (the hardest part) so it might be a bit before there is any information regarding new content.

I apologize for how late I got this out I have been EXTREMELY busy recently.
that's it for this month see ya next month!

Get Abduco | Part 1 | Demo

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